Taiquwei currently consists of three asset libraries and a compositing studio. The pose, costume and portrait libraries are free and open; the Character Studio combines what the three hold into a single character.

Pose library · 288 sets / 2,880 images

The main library, and the only one with two image sources. Every action comes as both a depth map and faceless line art, 1,440 of each, covering five angles: front, high, low, side and three-quarter.

Systems fall into four groups: full body single · sexy, full body single · standard, upper body single, and intimate pair. Below that, actions are split into categories such as standing, seated and kneeling.

  • Good for: ControlNet skeleton control, storyboard composition, motion design, character design sheets
  • How to use: narrow by system first, lock the angle to fix the camera, then switch to compare mode to confirm both depth and line art hold
  • Entry: a.taiquwei.com

For the detailed workflow see Pose Library Guide.

Costume library · 1,407 outfits

Divided into eight large categories by season and occasion, with each outfit broken into 86 tags covering colour, garment, footwear and socks, accessories, material and pattern, and length. The tags sit alongside each other and can be combined in filters.

Its value is not only looking at pictures but using it as a prompt dictionary. Each name is itself a complete outfit description, with colour, cut and material written in.

  • Good for: character costume design, e-commerce imagery, outfit content, prompt material
  • How to use: fix the main colour with a colour tag, add detail with garment tags, combine into the look you want
  • Entry: b.taiquwei.com

Portrait library · 1,499 references

Split into frontal references and styling references. Hairstyles are archived by length — short, medium, long and extra long — with 51 specific styles below that.

This is the most useful library for character consistency: across different frames, the face shape and hairstyle of one character have to hold steady, and what this library provides is a baseline you can check against repeatedly.

  • Good for: character consistency, hairstyle design, portrait photography reference, avatar generation
  • How to use: fix the hair length, choose the style, then confirm feature proportions in the frontal section
  • Entry: c.taiquwei.com

Character Studio

Not a fourth library, but a workbench that joins the three. Three slots on the left hold pose, costume and portrait; the recipe previews live on the right; one click generates the composite.

  • Supports saving multiple “character recipes” for reuse across a series
  • Accepts your own reference images, with quality checks and one-click fixes before upload
  • Generated images are kept on the server for 72 hours and cleaned up automatically
  • Compositing requires a membership: seven days / monthly / half-year / yearly
  • Entry: d.taiquwei.com

See Character Studio Guide for the walkthrough.

Three things the libraries share

One filtering logic

System / category / angle / tag — a four-level structure running through every library. Filtering learned in one library transfers directly to another; there is nothing new to learn.

Ten languages

Interface copy and asset terminology are localized, supporting Simplified Chinese, Traditional Chinese, English, Japanese, Korean, Spanish, French, Thai, German and Russian. When collaborating across languages, just send the link.

No barrier to the assets

The three asset libraries need no login, no payment and impose no download limits. Download single images, or take whole categories as packs.

A suggested order of work

If this is your first time, one pass through the following order connects all three libraries:

  1. Pick an action in the pose library and switch to compare mode to confirm the depth map and the line art
  2. Go to the costume library and pin down an outfit with two or three tags
  3. Go to the portrait library and fix the character’s face and hair by hair length
  4. Open the studio, put all three into one character recipe, and generate the first image

For the exact wording, see the articles under Tutorials, covering pose, costume, ControlNet parameters and the studio.